Destiny 2 is a pretty looking game, but there’s looking nice at 1080p, and then there’s 4K. But how well does the PS4 Pro actually cope rendering Destiny 2 at the much higher resolution?
Eurogamer’s Digital Foundry have done an excellent tech analysis on the Destiny 2 beta across the base PS4 and its beefier relative, the PS4 Pro. It’s a good looking game regardless, but it’s also quite evident what had to be left on the cutting room floor.
There’s some quite harsh jagged edges at times, particularly when volumetric lighting gets involved, but the main thing is that the game delivers a locked 30fps that doesn’t drop. The base PS4 holds steady at 1080p, 30fps for the most part. There’s a few frame pacing issues in the most intense of fights, more on the base PS4 than the PS4 Pro, but otherwise the performance is far better than the original Destiny beta.
What’s nice to see is that the loading times are a lot better, which was always a royal pain in the arse whenever you were going from the Tower to, well, anywhere else. There’s also a comparison of footage between the PC, PS4 Pro and base PS4 towards the end of the video.
Comments
5 responses to “How Well Does Destiny 2 Hold Up At 4K?”
Im reading this from your past. Because you have posted this to my present from your future.
I can even post to my future on this website!
Great Scott!
It most definitely doesn’t render at 4K. 😛
Sadly if it isn’t running in full 4K now, don’t expect it to improve with patches much. The devs have already said 60fps is off the table for Xbone X and PS4pro as there is simply not enough CPU power.
Only the PC will run at true 4K 60fps it seems.
yep, bit clickbaity – they already said destiny wouldn’t run at 4k on any console.