After spending a few years in the wilderness of Early Access, the zombie infested sandbox Unturned has been released to the wild. And so far, the free-to-play co-op game is maintaining a fairly strong reputation.
Unturned caught the attention of gamers a few years ago when it launched in Early Access. The creation of Nelson Sexton, who was 16 when his game captured the eye of the internet, Unturned has retained a healthy fanbase. Just today, the game's peak player count numbered 34,613 - around the same amount as Paladins, more than Fallout 4 and about the same Civilization 6.
If you take a look at Steam's most-popular games right now, you'll see some familiar faces. Dota 2, Counter-Strike, Team Fortress. You might also notice an anomaly amid those giants. a game called Unturned. What's the deal?
The game has received a swath of content over the last three years, to the point where the game was arguably in a "released" format well before now. It's been receiving weekly updates, one of the most praised aspects of the game, and the implementation of the free-to-play model has been warmly received on Steam.
With a 91% user rating from 277,562 reviews - most of which were during the Early Access period - gamers have praised Unturned's variety, low system requirements and the Steam Workshop implementation. The range of content was also a big plus among user reviews, as was Unturned's focus on survival of other games of its ilk.
Critics of the game took aim at the ease at which squads of players can easily dominate new players when they spawn, while others complained about a lack of refinement to the mechanics. The low-poly nature of the graphics were also criticised, along with the control scheme and Unturned's lack of optimisation. Unturned's younger community was also called out as a negative, although your mileage may vary on that.
Here's what gamers are saying about Unturned: