Overwatch Player Creates Zombie Mode

Blizzard's only just now getting around to FPS mainstays such as deathmatch with Overwatch's official modes, but custom games have allowed players to tunnel their way outside the box. In order to create an Overwatch-flavoured variant of the ever popular "zombie" FPS mode, one player got very creative.

An Overwatch fan by the name of "Deltin" managed to create a zombie mode in which a team of "survivors" takes on a team of "zombies". If anybody on the survivor team dies, they respawn on the zombie team. Zombies win when all survivors are converted, or lose after five minutes. Survivors have tools (well, turrets, because they're all Torbjorns), but zombies are goddamn Reinhardts, barrelling freight trains of fury and inevitability. Also hammers.

It might not sound like the most complicated thing ever, but due to the limitations of Overwatch's custom game settings, team-switching on death is an ordeal. So Deltin made a bot outside the game to handle that part for him.

"The bot stays in spectator mode and uses colour detection to detect if a player dies," he explained on Reddit. "In spectator there is a list of players at the top of the screen. A red X goes over them when they die, it's pretty easy to detect... It searches for certain colours at certain places, and when it is detected it simulates an input to the Overwatch client to do an action."

The problem here, of course, is that even an innocent little switcheroobot could be against Blizzard's terms of service. Deltin insists, though, that you can't create hacks with the bot's code and says that he plans to release it once he's squashed all the bugs, so that other people can use it to make their own modes.

In the meantime, you can go here to join a match, assuming the server isn't full.


Comments

    This is just Infection from Halo. Which for all I know stole the idea from a previous game.

      He actually says he was trying to recreate Halo's infection.

      Though I recall that being a purely fan made thing as well during Halo 2, switching was all manual and pretty much by the honour system.

      What game predates that?

        Alien vs Predator and I'm pretty sure many others.

          Weird I don't recall that mode from AvP, mustn't have played enough of its multiplayer to have found the mode.

            Hmmm, it was AvP2 that added that mode, my mistake, although that was same year as Halo.

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