The frying pan in Battlegrounds is one of the best weapons in the game thanks to its bulletproof qualities. And like many of the best pieces of game design, it’s only in the game by mistake.
“We wanted to eventually make it that you could hit a grenade with the frying pan,” the game’s creator Brendan Greene recalls during an interview with Eurogamer. “Just to give that level of detail. As Pixar say, it’s ‘bumping the lamp’. You wouldn’t expect to be able to do it, but if you can, then why not? Someone will notice and someone will love it.”
During testing one evening they got the grenade-swatting working then went home for the day, not realising that the version of the game they’d been messing around with had been the one being pushed live to the game’s exploding playerbase.
The next day, Greene woke up to a game where players had quickly learned that the same properties that allowed the frypan to swat grenades had also made it bulletproof.
“We didn’t realise it would protect against bullets,” admitted Greene. “And then when we saw it, it was like: well, that’s awesome. I’ve seen people use the frying pan and bat a bullet out of midair. It’s amazing. Stuff like that is truly emergent. Something that you can never really plan for.”
You can read the full interview at Eurogamer.
Comments
10 responses to “PUBG’s Bulletproof Frying Pan Was A Happy Accident”
If they’re going to go into/allow (albeit by happy accident) that kind of detail, explain to me why the ballistic mask does f*** all to protect your face from…. wait for it…. ballistics.
Howza bout the gas mask mitigating damage outside the safe zone?
Why not have the gas can carried outside the player’s backpack (similar to melee weapons) so that if it’s shot, fire be amongst the receiving player? (though no one really carries these around).
Don’t get me wrong, I adore Plunkbat. I’d just like these kinds of details fleshed out a bit. Would add some cool nuanced depth to the combat.
Totally agree with the ballistic mask. Seems kinda crazy.
Ever been punched in the head?
Ever been punched in the head with a helmet on?
Spoiler alert they both hurt.
Now imagine being punched in the head with a bullet.
Aside from that why would a cosmetic have in-game stats, and if it wasn’t cosmetic why would they encourage game play outside the circle? See the very first PUBG competition for clarification on why they’re increasing blue zone damage in the most recent patch.
Tbh it would still be cool if the gas can was throwable/swingable/flammable though. But I think that’s probably pretty low on their priority list, maybe one day though!
I honestly haven’t been punched in the head, I could imagine how much being punched in the head with a bullet might hurt. I also didn’t realize that the mask was a cosmetic item either I haven’t unlocked it yet, I just find them in the world.
Why would a gas mask protect me from an Electric Force Field?
I suppose that’s a fair call.
Thanks for downvoting *thumbs up*
There was a theory at one point that while the immediate blue field was electric, the area beyond was filled with a gas, hence the slow ticking damage.
I like the rockpapershotgun reference in there
errm, isn’t this just a summary of the Eurogamer article? seems a bit dodgy
Ballistic masks and frying pans only work against low caliber weapons, such as 9mm and maybe 45acp max. Most the weapons in the game are firing 5.56/7.68 which would have no trouble going through either of them at a reasonable distance. This has actually been tested and shown on a few youtube channels if anyone cares for realism.