Now that the Battlefront 2 beta has come to a close, DICE has a chance to address all the concerns raised over the last week. So, naturally, their response has raised more questions.
In a post on the official Battlefront 2 blog, DICE took pains to reiterate multiple times that "we heard your feedback loud and clear" and that "we're continuing to listen" to player feedback.
Along with a bullet-point list of changes between now and release, DICE noted that the Strike mode could be changed to a best-of-three series. The Specialist's Infiltration mode is likely to get a nerf, and the First Order Flametrooper will undoubtedly get a buff.
But one some of the biggest considered changes, as noted below, might be excluding the most powerful items in Battlefront 2 from loot crates:
DICE said the decision is being considered for balance reasons. That's basically a soft reference to concerns that the game relied on a pay-to-win system, given that the only way to get crafting parts and cards was through loot crates. And that's still going to be the case, although DICE reiterated that you could get extra crafting parts whenever you pulled duplicate star cards from crates, and challenges and gameplay milestones would earn you extra crates.
So, in short, you still need crates to get everything you need. Some items and weapons will be locked behind character levels as well, much like the previous Battlefront.