What Video Game Levels Look Like Before They’re Finished

What Video Game Levels Look Like Before They’re Finished

Ever wanted a glimpse at what games like Uncharted 4 and Titanfall look like before they’re finished?

A blocked out level of Uncharted 4 (via designer Emilia Schatz)

During production on a video game, level designers work with what they call “greyboxes”, or rough layouts that use ugly geometric models to determine the outlines of each level before they make everything pretty. To celebrate these greyboxes (or whiteboxes, or block meshes, or the 4000 other names that level designers use across the video game industry), Naughty Dog designer Michael Barclay started a Twitter hashtag called #blocktober for people to share their work.

Unlike most Twitter hashtags, this one is good. Check out some of the cool level meshes that level designers are sharing:

Payday 2 (via Jason Mojica)

What Video Game Levels Look Like Before They’re Finished

Titanfall (via Jason McCord‏)

What Video Game Levels Look Like Before They’re Finished

Gears of War 4 (via Nic Wechter)

What Video Game Levels Look Like Before They’re Finished

Blacklight (via Rick Lesley)

What Video Game Levels Look Like Before They’re Finished

Uncharted 2 multiplayer (via Kurt Margenau)

What Video Game Levels Look Like Before They’re Finished

Sniper Elite 4 (via Beck Shaw)

What Video Game Levels Look Like Before They’re Finished

Tacoma (via Kate Craig):

What Video Game Levels Look Like Before They’re Finished

Uncharted: Lost Legacy (via Nicholas Lance)

What Video Game Levels Look Like Before They’re Finished

Everybody’s Gone to the Rapture (via Andrew Crawshaw)

What Video Game Levels Look Like Before They’re Finished

For more, check out the hashtag.


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