Call of Duty might have gone back to the Second World War this year, but let’s be real: it’s still a Call of Duty game.
This year, Sledgehammer and Activision opted to take Call of Duty in a similar direction that DICE did with Battlefield 1.
Namely: these games started in World War 2. They got big by re-enacting huge battles from WW2. There were countless stories to tell from that era, countless heroic moments to relive. Why not do that again?
It’s not a complete return to the days of Call of Duty 1 and 2, mind you. Heather spent some time with the game before launch, and enjoyed the return of some classic gaming rifles: the M1 Garand (a Day of Defeat great), the BAR, and the best rifle to ever exist in a game, the Kar98K.
[referenced url=”https://www.kotaku.com.au/2017/08/call-of-duty-wwii-beta-gets-back-to-the-series-roots-and-it-works/” thumb=”https://i.kinja-img.com/gawker-media/image/upload/t_ku-large/uwknsdpspnggdmq5wpko.jpg” title=”Call Of Duty: WWII Beta Gets Back To The Series’ Roots, And It Works” excerpt=”We’ve been playing the PlayStation 4 beta of Call of Duty. WWII, and it’s been a welcome trip back to classic Call of Duty gameplay.”]
I’m looking forward to spending some time with the campaign this week. I grew up playing thousands of hours in Call of Duty, whether it was in competitions for Modern Warfare 2, LAN servers for Call of Duty 4 or the game on my brother’s Xbox 360. It’s kind of a guilty pleasure franchise for me, something to unwind to, even though it’s not the same PC game it always used to be.
For those who picked up Call of Duty WW2 last week, how have you found it so far?
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