Blade Runner 2049 is one of the prettiest movies you’ll ever see, so it’s a pleasure to share some of the concept art that went into the film’s creation.
I know, we normally do video game stuff here, but we did Ghost in the Shell (and Blade Runner’s animated prequel), so indulge me. And besides, it’s Blade Runner 2049, come on.
The pieces you’re seeing below are by artists George Hull, Emmanuel Shiu, Jeremy Paillotin, Mike Hill, Dan Baker, Madhav Kumar and Victor Martinez.
This is just an early release of art; I’ll be adding to this as more folks are cleared to release their contributions publicly.
George Hull
Victor Martinez
WETA Workshop
Peter Popken
Jeremy Paillotin
Kamen Anev
Dan Baker
Mike Hill
Emmanuel Shiu
Madhav Kumar, Axel Akesson, Krishna Prasad Anthara & Stefano Carta
Lukas Harris
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, get in touch!
Comments
One response to “The Art Of Blade Runner 2049”
Whilst all these visuals and CG effects are brilliant one thing that is not shown here is all the miniature work (from Weta Workshop) that was done for most of the buildings and environments, much in the same context as the original movie. Some of these miniatures were the size of houses.