Good Morning, Here's Some More Battletech Gameplay

It's been a while since we've checked in with the turn-based mecha combat of Battletech. But some fresh footage of the campaign was released overnight, so let's check out some missiles and lasers.

For those not up to speed: Battletech is a new mecha-tactics game from the creator of Mechwarrior and BattleTech worlds. It raised just short of $4 million on Kickstarter a couple of years ago, and development has been kicking along ever since.

Due for release next year, Harebrained Schemes (which also worked on Shadowrun Returns) have published some more footage of the campaign. It's all in-game footage showing off a mission to destroy two mining towers, as well as a generator powering a series of defence turrets.

Straightforward stuff, really. But it does what you'd want from gameplay footage at this stage: shows off the systems, refinements to the UI, attacking mechanics, contact with the enemy, and, of course, the slightly B-grade voiceovers.

This is coming along really nicely. And, for a slightly unrelated reason, it makes me want to find an old copy of Heavy Gear 2.


    Wow I didn't even know there was a Battletech game on the way! I used to play Crescent Hawk's Inception all the time on my old 286. Man that was a fun game.

    Was hoping for something with a little more life, say like Front mission 3, but this looks boring as hell

      It doesn't look boring to all the people who have been waiting decades for a more faithful PC adaptation of the board game version of Battletech, instead of all the real time action games that have come out over the years.

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