Telltale Games Lays Off 90 Workers

Around 90 employees have been made redundant from Telltale Games, the studio famous for The Walking Dead, The Wolf Among Us and other narrative episodic adventures.

Gamesindustry first reported that 90 workers have been let go effective immediately, approximately 25% of the company's staff.

Pete Hawley, chief executive of Telltale, said Telltale's "full career assistance services" have been made available to those affected. "The realities of the environment we face moving forward demand we evolve, as well, reorienting our organisation with a focus on delivering fewer, better games with a smaller team," he remarked.

As is customary, a number of industry luminaries reached out over social media to offer their sympathies:

In a press release, Telltale added that they would "move internal development over to more proven technologies" as part of the company-wide restructure.


Comments

    "move internal development over to more proven technologies" sounds to me like they were FINALLY working on a new engine, and now they have given up on it and will stick with the same shitty performance one they use.

      Sounds to *me* like they're going to switch over to Unity or Unreal or similar. Technology that has been proven effective by other companies.

      Yeah, kinda sounds like there was a project failure based on that.

      also:
      reorienting our organisation with a focus on delivering fewer, better games with a smaller team

      They released a hell of a lot of games, right? So maybe they saturated their own market... and have also now had problems trying to build something new. Plus lots of employees requires a constant pipeline to pay salaries.

      So they are making the call to leverage existing technology and release fewer titles while cutting costs. Hopefully this R&D phase goes better than the previous attempt.

    Tech is Far from their biggest problem, for they are a churn out mediocrity factory worse then call Of Duty ever was.

    Not Surprise they’re cutting down on staff, worse and worse franchises and repeating the same formula of descending quality in games tend to sell less.

      tslog, good points about the Telltale games. If you're into story-based games with lots of meaningful and challenging choices, we're working on a psychological RPG called Sacred Fire. Check out our gameplay trailer at https://www.youtube.com/watch?v=PQXWgWx8iiQ . It's a narrative game with RPG mechanics focused on psychology. So the challenge is not to kill hundreds of enemies or QTEs, but fight your fears, control your anger and overcome your prejudices. And eventually rise to power to lead you nation, if that's the path you'd like to pursue in-game. If you find it interesting, let us know how you like it.

    I've never been a huge fan of their games (they're not bad, for the record, just not my bag) - but it's always sad to see this happen.

    Hopefully some of the people that were let go find a new home in game development soon. Also, kudos to Ken Levine and the Ubi chap for extending a hand like that. Classy indeed.

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