Australian Students Just Won Big At The Game Awards

Image: itch.io

A panel of judges have given the Best Student Game award from this year's The Game Awards to Level Squared. A game developed by a team of students from Swinburne University of Technology in Melbourne.

The award was collected by Stephen Scoglio who graduates next week, earning him double congratulations.

Matt Harvey, one of the students who worked on Level Squared said, "We're totally honoured to have been nominated at such a huge event, and still a bit lost for words with the outcome. Like Steve said, some of our heroes were judging the student games section and it's incredible to think they not only played our game, but voted for it to receive the award!"

You can watch the trailer for the game below.

A demo of Level Squared is available on itch.io.


Comments

    While it definitely seems interesting from a mechanical concept, there did seem to be better games in the category.

      Some of the other games (at least 2 that I noticed when looking through them last week) were actually student games from early 2016 that the respective teams continued to work on as full-time (graduated) developers for this year so it's not a huge surprise they look a lot more polished/complete - one is even on Steam already.

      The team working on Level Squared actually started out making another game at the start of the year but during the mid-year break they scrapped it as they weren't happy with how it was going (the one Swinburne game I never got to play so I can't comment on it myself) and started work on Level Squared for the rest of the year.

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