What Was Your Favourite Australian Game Of 2017?

Earlier this week we revealed your most disappointing game of 2017; now it's time for your favourite Aussie game of the year.

It was a pretty substantial year for Australian developers, certainly the best I've seen in the last couple of years. The first indie game on the Switch was homegrown. Several Aussie games made huge waves on Steam and other platforms, and there was plenty of work done in the VR space as well.

But there can only be one winner (with a few runners-up). So starting from #3, here are your favourite Australian games of 2017.


3. Hand of Fate 2

A strong follow-up to their excellent deckbuilding/RPG hybrid, Hand of Fate 2 came a comfortable third in our poll. If you haven't picked it up yet, you can find some footage and my thoughts on it below.

Hand Of Fate 2 Does Almost Everything Right

Hand of Fate was a bit of a watershed Aussie game. Apart from the fact that it was uniquely difficult to describe - a deckbuilding roguelike with Batman Arkham Asylum combat and tons of RNG - it was also one of the few Australian games to be included in a publisher-approved console bundle.

Read more

Hand Of Fate 2, As Told By Steam Reviews

Aussie games don't get highlighted on Steam that often, so when they do, it's nice to see that they're received well.

Read more


2. Hollow Knight

Thought this would have won the poll, to be honest. It was the comfortable front runner early on, but was pipped at the end by our following winner. Still an outstanding game, mind you, and one of the most successful indies to come out of the country in recent years.

And now for your favourite Australian game of 2017...


1. RUMU

Image: Rumu

With 18% of the vote - a sign of just how many good local games came out this year - the Aussie game about the little cleaning robot that could ended up being your favourite Australian game of the year.


So congratulations to Robot House, but also to the entire Australian development scene this year as well. There were a lot of huge successes, and plenty of games worthy of attention that didn't make the top 3 either.

Some of those include the four in the feature image above, all of which were on the poll but just outside the top 4: Paradigm, Battlestar Galactica Deadlock, the charming Golf Story and Paperville Panic. Thanks to everyone who voted, and here's to another year of homegrown games.


Comments

    Golf Story for me was the top Aussie game of 2017. Absolutely love it and can't stop playing it on my switch.

    Hollow Knight was so me. I loved every second of that game.

    Huge year for Aussies!

    *round of applause for the entire AU games industry*

    Hollow Knight, for me. It directly tackled a genre completely defined by AAA heavyweights like Metroid and Castlevania and, against all odds, it manages to stand proudly alongside the classics. The map, gameplay, the characters and the setting all come together so nicely that it's impossible not to be proud of the developers by proxy.

    All these other creative indie darlings are one thing, but there really is something special about achieving a level of good design sense so robust that it evokes a vivid image of a genre or concept's bygone golden age. It makes my very happy when someone just gets why an idea was so beloved in the first place. Shovel Knight did it to NES platformers, Undertale did to Earthbound, and Hollow Knight did it quite handily to Metroidvania.

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