Capcom’s Fighting Game Design Is Just Beautiful

Capcom’s Fighting Game Design Is Just Beautiful
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For his contributions to series like Street Fighter, artist Akira “Akiman” Yasuda is responsible for some of the most iconic images in all of video games. In this video, we get a chance to see him at work.

It’s the latest episode in the always-excellent Toco Toco TV, a series dedicated to intimate interviews with creative professionals in Japan, especially those working in video games.

What’s great about this is that we don’t just get to see him at work, we get to see examples of some of the stuff he’s done on games like Marvel vs Capcom, with not just key art and character design but even some shots of his animation work (like the Wolverine gif up top).

The best part? Captain Commando features.


  • Oh wow, I’m surprised and also feel a little foolish.
    It appears one artist deserves the lions share of the credit for my education in to drawing characters in action shots.
    The art work from Capcoms game manuals and in game animations were a starting point for me.

  • Article title is rather misleading, this isn’t Capcom’s Fighting Game Design, this is Capcom’s Fighting Game Visual Design.

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