There's been two major releases over the last fortnight. The first, Monster Hunter: World went down pretty well. This week it's time to cast your judgment on the other: Dragon Ball FighterZ.
I've always been a bit of a sucker for fighting games that take their storylines seriously. The Mortal Kombat and Injustice games are a great example, but the Dragon Ball Xenoverse games were good fun as well. Then there's the Naruto Shippuden games from CyberConnect, which at their best was like watching the anime, minus the filler. And despite all the furore around broken lobbies and frustrations with online play, Dragon Ball FighterZ will always have that: a great single-player experience, with top cutscenes to boot.
It's surprisingly accessible too, with a combo system that's helpful for players new to fighting games. Pros are finding much better combos online, of course, but new players can jump in and mash simple single-button combos. That's a good starting point; one of the main frustrations around fighting games for that barrier of execution, not being able to seemingly perform any moves at all.
How have you found Dragon Ball FighterZ so far - and how's the lobby system holding up?