The Never-Ending Debate Around Games Like Bayonetta

In the latest episode of Fave This, Gita Jackson and Maddy Myers talk about the never-ending debate around games like Bayonetta.

What do people miss when they obsess over whether or not something is 'sexist'? Beyond their lurid character designs, what do games like Nier: Automata and Soul Calibur actually say or accomplish? Listen here.


Comments

    Had to stop it after 5 minutes when I realized that the word “like” made up about a fifth of the podcast. Can someone write a summary please?

      "What do people miss when they obsess over whether or not 'like' is about a fifth of the podcast?"

    Clearly these people are stuck in 90's culture... like.

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