In the latest episode of Fave This, Gita Jackson and Maddy Myers talk about the never-ending debate around games like Bayonetta.
What do people miss when they obsess over whether or not something is ‘sexist’? Beyond their lurid character designs, what do games like Nier: Automata and Soul Calibur actually say or accomplish? Listen here.
Comments
3 responses to “The Never-Ending Debate Around Games Like Bayonetta”
Had to stop it after 5 minutes when I realized that the word “like” made up about a fifth of the podcast. Can someone write a summary please?
“What do people miss when they obsess over whether or not ‘like’ is about a fifth of the podcast?”
That only continues for about another 20 minutes. It gets much better after that. 😛
I see 😉
Clearly these people are stuck in 90’s culture… like.