On today's Kotaku Splitscreen, we're talking about noir games, how to get your husband into The Witcher 3, PC vs. consoles and much much more.
Then we answer some listener questions (23:01) on console vs. PC gaming and getting your non-gaming spouse into The Witcher 3. We finish things off (48:05) by chatting about games we're playing: Assassin's Creed Origins and A Case of Distrust.
Also, we tease a little something that you should be very, very excited for.
Get the MP3 right here.
And here's a brief excerpt about why I'm finding it hard to go back to consoles:
Jason: Here's my position. I have now officially been a PC gamer, or more accurately, I've had a hardcore super-high-end gaming PC since the beginning of January. First of all, I love it to death. Second of all, the biggest difference for me has been the framerate of games. I knew this was going to happen, because framerate is the one thing I've noticed most over the years -- when a game is chugging on consoles, I can always tell. It was tough to play Bloodborne for that very reason.
So jumping into something like Rise of the Tomb Raider, which I just started playing, and Assassin's Creed Origins, which I just started replaying on PC, these games running at 60 frames-per-second makes such a huge difference. It makes the game feel so much smoother, and so much better than playing it at 30 frames per second or below on a console on your TV.
That to me makes the biggest difference. I'm not playing at 4K, I'm playing on a 1440p monitor. Man, I have to get used to all the jargon.
That framerate thing makes such a big difference that it's making me want to play mostly on PC when I have the option. But the flip side is, sitting on a couch is more comfortable than sitting at my desk. For me, framerate has been winning out -- I have a decent gaming chair, so I've been sitting back and playing on my DualShock 4 and I'm just having a blast, cause it's running at 60fps. I could not imagine now going back to consoles and playing that game at 30fps.