Final Fantasy XV looks good on consoles, but on PC, it feels like the game that we were meant to play two years ago.
The PC version of Square Enix’s boy band extravaganza launched today, and from some initial testing (with me on a GTX 1080 and Fahey on a Radeon Vega RX 64), it’s looking and running great.
At 1440p I’m averaging around 80FPS (with all of the NVIDIA flourishes turned off) while Fahey is hitting 75FPS at 2560 x 1080 with 125% resolution scaling. We haven’t played much, but from what we have played so far, this appears like a solid port.
And, man, Final Fantasy XV‘s deserts and vistas look tremendous at 60+ frames-per-second. It’s hard to describe the difference when you’re not looking at it (we’ve got footage uploading and will pop it in this post when it’s ready), but framerate drops were common in the otherwise-technically-impressive console version of the fifteenth main Final Fantasy.
At 60 or more frames per second, the game is just so much smoother than it is at 25-30fps. Warping around the battlefield feels faster, while driving makes you feel like you’re out on an actual road trip with your dear buddies Ignis and Prompto. (Fuck Gladio.)
Unlike Square Enix’s Steam versions of older games – Chrono Trigger, Final Fantasy VI, etc. – Final Fantasy XV is up there with Final Fantasy XII as one of the better PC ports we’ve seen.
In addition to a host of graphical flourishes, the PC version comes with all of last year’s DLC (Episodes Prompto, Ignis, and Gladiolus) as well as some new features. There are new boss fights, a couple of new scenes, and even an encyclopedia-like Archives feature to help you keep track of all the lore.
Should this all have been in the initial release? Probably! But hey, here we are.
The PC version of Final Fantasy XV also comes with an optional first-person mode, and in my brief experience, I’d recommend staying away if you are even slightly prone to motion sickness. This game was clearly not designed to be played in first person.
It was, however, designed to be played at 60 FPS or higher. If you’re playing Final Fantasy XV for the first time, or you just feel like revisiting the adventures of Noctis and crew, PC seems like the best way to go.
Comments
18 responses to “Final Fantasy 15 Sure Looks (And Runs) Great On PC”
https://i.imgflip.com/13c4fz.jpg
Sorry, but yeah…
so how big is the HDD storage consumption? the sys req said OVER 100GB so i’m kind of curious what the final number is
83GB on disk.
Which leaves 16G for saves and all the photos that Prompto.
144GB if you have the HD texture pack
Small correction – It isn’t HD Texture Pack, but rather 4k Textures. Sorry to be pedantic.
@sielinth. When I preloaded it through origin the org game download size was around 80gb and then the hi res texture pack was another 65gb.
huh that seems reasonable, nice they made the high res optional
thank you!
I wonder if this is on high, very high or ultra? In the demo my TV PC’s GTX 970 seemed to struggle with High (though that could be VRAM related), and I was disappointed to see that frame pacing was a massive issue with the 30FPS setting.
I’m playing with a pretty solid 60fps on a 970. Most settings normal-high. Drops to around 50fps in some areas. Could turn down more settings but yeah.
I’m looking to upgrade my TV to a HDR 4K unit and get a PS4 PRO along with it in the near future. Should I hold off and get FFXV on that or should I get it to play on my GTX 1070 PC?
Which do you value more, framerate or resolution?
probably frame rate, is it 30FPS max even on the PS4 PRO?
There is a performance mode on PS4 Pro that sits around 45fps but then you’re not getting the benefits of a 4K TV. On the high resolution mode (1800p with checkerboarding) it sits around 30fps.
So I would say if you have a PC with a 1070 you should definitely play on that.
Have you thought about getting a Steam Link and playing PC games on your TV like that?
Why ask lol, both measures would be better on that PC, than a PS4.
Because everyone chooses framerate.
Again, why ask? *face palm*
PC.
For the Players!