If the idea of Advance Wars crossed with FTL and Pacific Rim sounds intriguing, then you’ve got a pretty good handle on the reception Into The Breach has gotten.
The latest title from Subset Games, makers of FTL, has enjoyed a relatively stellar reception from public and press alike. We’ve waxed lyrical about it ourselves, and the turn-based strategy game is sitting at a 94% user rating from just over 1300 user reviews.
[referenced url=”https://www.kotaku.com.au/2018/02/into-the-breach-the-kotaku-review/” thumb=”https://i.kinja-img.com/gawker-media/image/upload/t_ku-large/xybk0vrwjdj1w4iholsl.jpg” title=”Into The Breach: The Kotaku Review” excerpt=”Into the Breach is a game about the accumulation of small decisions, good or bad. It’s a game that never lets you forget your past runs, especially your failures.”]
Positive reviews have praised the mechanics, the amount of information given to players about enemy movements, the layers of strategy involved, the soundtrack, and the cleanliness of the UI and pixel art. Some reviews also welcomed the game’s low minimum requirements, making it playable on a wide range of non-gaming laptops.
Critics pointed to a lack of replayability once you’ve beaten the game, a lack of depth in customisations and enemy variety. Users also took umbrage with how the player can tackle the final mission after completing two islands, rather than having to complete all the islands first.
Here’s what people are saying about Into The Breach:
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