Wave Race 64 Player Spends Nine Years Shaving Less Than Two Seconds Off Record

Speedrunner Illudude has been playing Wave Race 64 since it was released in 1996 on the Nintendo 64. Yesterday, he set a new world record on the game's Drake Lake level, breaking the 1:11 barrier he first introduced in 2010 and which speedrunners have been trapped ever since.

Shaving five hundredths of a second off his previous time to reach 1:10 is his latest accomplishment in a 22-year-long obsession with figuring out how to circle Drake Lake as quickly as possible.

Wave Race 64 is one of the N64 games, like GoldenEye 007, with a long and storied speedrunning past where every level on every setting (three laps, one, and reverse) has a devoted community of players.

"It's basically my first speedrunning love so getting a significant time on the level like the first 1:10 is pretty special," Illudude told Kotaku in an email.

Years later, Drake Lake remains memorable both for its fog effects and the unusually challenging positioning of its buoys. "I barely ever lose my temper on the level. The calm music and slowly dissipating fog - each lap you have a more clear view because the fog slowly disappears over the 3 laps - it's pretty cool."

Illudude told Kotaku there aren't really any secrets to the speedrun besides precision. "It's a very pure skill level," he said.

The latest time was made possible by a slight route adjustment at the end of the first lap, which takes him slightly to the left of the tree poles before the finish line. On the first time through this section there are no waves, a time save that competitors had previously only speculated about, and which would be easy to miss if the runner made even the slightest error later. While improvements like this are important, they're nothing without perfect execution.

The speedrun (above) is fast-paced but also relaxing in that uniquely Wave Race 64 way.

There's the consistent rhythm of Illudude bobbing up and down on the water synced up to the beeping of each buoy he passes. Ducks occasionally flutter on the left or right of the screen while the N64's ghostly recreation of a flute weaves the whole thing together.

There are no glitches or sophisticated exploits of the game's code - just someone wave racing their heart out.

For the last eight years, Illudude and other Wave Race 64 speedrunners have been grinding through Drake Lake times of 1:11, gaining a fraction of a second here and there. His new world record of 1:10.996 is the dawn of a new era for one of the game's more beloved maps.

For now, at least, he can count himself the sole member of the Drake Lake 1:10 club, a goal that originated when he lost the top spot on the level's leaderboard for the first time last January to a runner by the name of Mo_Moe.

His larger obsession with Wave Race started long before that, though. He picked up the game when it first came out over two decades ago and thought he was pretty good at it. Months later, Nintendo Club held a competition. "The challenge was to beat Drake Lake in the fastest time possible," he said. "The staff at Club Nintendo had set some benchmark times for the competitors to shoot for and I could not even get close."

Years later, Illudude realised that was because other people were playing the Japanese version of the game, which runs much faster.

"I got addicted to the level though and returned to it from time to time," he said. The practice paid off when he landed his first Drake Lake world record in 2009 with a time of 1:12.192.

Illudude spent the next decade trying to shave less than two seconds off his favourite Wave Race 64 map. The latest world record, a 0.0448 improvement on his previous one, was itself a 100-hour endeavour.

Some speedrun records are admirable for their virtuosity, while others are notable for the body of work and study that goes into making them possible. Illudude's is a bit of both, but it's also simply a thrill to watch. If anyone wants to revisit the game for themselves, Illudude has an unintuitive piece of advice.

"If someone wants to speedrun it, then actually a sloppy stick is recommended," he said. A sloppy stick is one of those N64 controllers that has a loose joystick from years of being thrashed around - the kind you always pawned off on a younger sibling. "It gives more precision and you can still turn sharp because in wave race if you turn the stick down diagonally you can turn extra sharp, so everyone can put those sloppy sticks to use."


Comments

    boggles the mind

    FFS.... Ninty. Remake this game. It was a si.ple to learn, hard to master nintendo exemplar. I would love to play this again with modern graphics and (more importantly) modern physics.

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