At about this time next year, we’ll have a pretty good idea of what the next generation of video games will look like. New consoles will likely be shown off, bold new streaming initiatives will begin to launch, and we’ll see all the wonderful kinds of games they will bring us. All these new things will come, and we’ll close the book on a generation that saw the industry that makes games come under greater scrutiny than ever before, as studios shuttered, developers burned out and toxic work culture fostered environments hostile to marginalised people.
The latest bi-annual report on the average Australian gamer is out, and we've already gone through some of the main takeaways. The average Aussie gamer is still 34 years old, and both women and men are playing slightly less per day on average.
But why the drop in figures? What does the picture look like for Aussies under the age of 18, or Aussies over the age of 50? Why are Australians watching or playing in esports? Some more of those questions came up during an roadshow on Tuesday morning, where the chief author of the report since its inception over a decade ago took media and the local games industry through the findings.