Braydan Barrett is a concept artist at Splash Damage, developers of games such as Brink and Dirty Bomb.
You can see more of Braydan’s work at his ArtStation page.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
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4 responses to “Fine Art: Ye Olde Video Gaemes”
Never seen a Street Fighter cabinet with the sticks to the right of the buttons…
But I’m into it, ‘specially how they’re running off car batteries.
Lol I was gonna comment on the same thing, the sticks and buttons are in the wrong positions. That’s annoying me way more than it should lol.
Or that chun-li wasn’t in street fighter?
I remember the original Street Fighter only having two buttons as well, not 6. Big buttons you mashed, with how hard you mash them determining your damage, or something like that.
Was horrible to play, so only played it once, but it was in one of the back corners of an arcade on George St Sydney for years.