Civilization 6 Got A Few Updates Today

Civilization 6's Spring Update (the game likes to do things in American seasons) is now live, and while many of the changes it brings are just tweaks to various dials and figures, there are a few welcome new additions in there as well.

The best is how joint wars now work, with players able to ask friends to jump into a war that they're already fighting, instead of simply being restricted to teaming up at the time of declaration. There are also 12 new historic moments (the achievements that earn era scores, introduced in Rise & Fall), which are:

  • First Shipwreck Excavated (+2 Era score)
  • World's First Shipwreck Excavated (+3 Era score)
  • First Aerodrome Fully Developed with all buildings (+3 Era score)
  • First Encampment Fully Developed with all buildings (+3 Era score)
  • First Entertainment Complex Fully Developed with all buildings (+3 Era score)
  • First Water Park Fully Developed with all buildings (+3 Era score)
  • First City with 25 Population (+1 Era score)
  • World's First City with 25 Population (+2 Era score)
  • First Seaside Resort (+2 Era score)
  • World's First Seaside Resort (+3 Era score)
  • National Park Founded (+3 Era score)
  • World's First National Park Founded (+4 Era score)

If you want to burrow down into the minor changes, you can check them out here.


Comments

    I really tried to love Civ VI but i could never get into it. I just ended up going back to CIV V.

    Doesn't have the update where it takes out the asinine diplomacy system that basically makes the whole game a chore or removes the city-states entirely.

    The core of it is still Civ, but it's easily the worst of the series IMO. The terrible thing about it is that it still has that just-one-more-turn thing going on so you can lose hours to it and hate the experience and when you tear yourself away it's suddenly 3am, but unlike other Civ games, you come away feeling strongly that it wasn't worth the time you invested.

    The last patch overall added stuff that made it worse and didn't fix any of the game's problems as well.

    Did they ever get rid of the infinite planes on a carrier bug?

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