How Some Of Game Of Thrones' Biggest Shots Were Made

While we've seen some concept art from the last series of Game of Thrones, tonight I thought it'd be cool to look at some of the VFX work done on season 7.

Fine Art: The Art Of Games Of Thrones Season 7

As they have many times before, German studio Karakter were employed by HBO to help out on the latest series of Game of Thrones, to work on not just VFX and general concept stuff, but also to design locations such as Dragonstone as well.

Read more

Rodeo FX, a studio with offices across the world, was tasked with coming up with some of the series' biggest shots, from the sea battles to the march of the undead to the destruction of the Wall at Eastwatch.

From the company's notes on that last shot:

For the wall's dramatic collapse, we scored the wall to break it apart in multiple shots to cover its extensive size. We separated the wall in three parts: the closest area, which was destroyed in hi-res, the middle section, that remained standing in hi-res, and the farthest section in low-res as a base for digital matte paintings.

We received a previs referencing the timing and size of the collapse, and the studio layered effects on top of that. Our artists added secondary debris, smoke and interactive fire when the fire hits the wall. For the actual collapse of the wall, our team created debris, powdered snow and water splashes as the ice falls into the sea. Real fire elements were provided and colour graded to become the ice dragon's destructive blue breath.

Their shot of the ice dragon bringing down the wall was so good, in fact, that it won them a VES (Visual Effects Society) award for "Outstanding Visual Effects in a Photoreal Episode".


Comments

Be the first to comment on this story!

Trending Stories Right Now