Assassin’s Creed Odyssey Will Get Weekly Content Patches

This week has been full of details about the next Assassin’s Creed, but one that’s not been discussed widely is the nugget that Odyssey will get weekly updates post-launch.

The detail came out after Ubisoft executive director Alain Corre told Gamesindustry that Assassin’s Creed: Odyssey was part of the publisher’s games-as-a-service strategy, explicitly describing it as a “service-type product”.

“The idea with Odyssey is to create new content every week so that it’s a adventure for the fans … we want this Odyssey to be living, to always be fresh, so it’s a different way to create games this way,” Corre was quoted as saying.

While post-launch support is nothing new, for an Assassin’s Creed title or AAA games, the frequency of patches is. The volume means any new content will probably be rather straightforward — new challenges, for instance — as Ubisoft will still be developing “recurring major story content”, as noted in the description for the Odyssey season pass.

[referenced url=”https://www.kotaku.com.au/2018/06/everything-we-learned-about-assassins-creed-odyssey-after-playing-it/” thumb=”https://i.kinja-img.com/gawker-media/image/upload/t_ku-large/evbnscdyawze1k4u9irv.png” title=”Everything We Learned About Assassin’s Creed Odyssey After Playing It” excerpt=”The next Assassin’s Creed is going to turn heads. That won’t just be because it’s set in ancient Greece, nor simply because it lets you play as a man or a woman. It’s also changing the series’ combat yet again, offering more options for stealth, and even fleshing out the modern-day stuff that’s been lacking in recent games in the series.”]

To read the full interview with Corre, head here.


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