While it’s never reached the heights of Hearthstone, The Elder Scrolls: Legends, Bethesda’s crack at the lucrative digital card game market, has been quietly ticking along since its release over a year ago. However, it appears the publisher wants bigger and better things for ES:L, after announcing yesterday it is kicking original developer Dire Wolf to the curb.
In the post, Bethesda community manager Christian Van Hoose doesn’t give a hard explanation as to why Dire Wolf is being dumped, simply that it wants to “deliver on the promise of Legends to our players in the best possible way”:
So why the change? Dire Wolf designed and created a wonderful card game with The Elder Scrolls: Legends, one that we very much believe in and want to grow. We believe that this move allows us to deliver on the promise of Legends to our players in the best possible way under Bethesda’s guidance and direction.
It goes on to say Bethesda’s confident the switch is the “best path to continue improving the game”.
Sparkypants Studios, whose only work to date appears to be Dropzone, a free-to-play title with middling reviews, will replace Dire Wolf.
There’s an FAQ after the announcement, the gist of which states nothing will be changing immediately, nor are any progression resets or card collection wipes planned.