It’s that time of year again, when the Entertainment Software Association (ESA) and the Academy of Interactive Arts & Sciences (AIAS) announce a range of pieces for their Into the Pixel exhibition, a collection of some of the best concept and promotional art in video games.
A total of 16 works have been chosen this year, with 15 traditional images being joined by a statue, which doesn’t just make things interesting, but also means God of War gets two artworks into the exhibition.
The 15 images will all be auctioned off between June 12-16. Some of the judges involved in creating the selection include Blizzard’s Seth Spaulding and Campo Santo’s Jane Ng.
* – The criteria for selection for Into The Pixel is pretty loose… you’ll notice some games that have been featured before (such as Persona 5) and others that aren’t out yet (such as Spider-Man), but the general gist is that it celebrates games that have come out in the 12 months between shows.
You can see all 16 selections below.
AFTERPARTY | By Ruel Pascual, Bryant Cannon, Eric Romano, Claire Chen & Beverly Chen
CONCRETE GENIE
DAYS GONE | By Joel Mandish
DESTINY 2 | By Tyler Bartley
FAR: LONE SAILS | By Don Schmocker
GHOST OF TSUSHIMA | By Romain Jouandeau
GOD OF WAR | By Rafael Grassetti
GOD OF WAR | By Luke Berliner
GWENT | By Anna Podedworna
HOMO MACHINA | By Oliver Bonhomme
KNIGHTS & BIKES | By Rex Crowle
LONE ECHO | By Anthony Sixto
SPIDER-MAN | By Dennis Chan
PERSONA 5
STARLINK: BATTLE FOR ATLAS | By Victor Mosquera
UNCHARTED: THE LOST LEGACY | By Todd Foster, Rogelio Olguin, Brian Recktenwald, Christophe Desse, Matt Radford, Iki Ikram, Mark Shoaf & Boon Cotter
Comments
One response to “The Best Video Game Art Of 2018*”
welp…aren’t they some pretty desktop backgrounds.