Image: Emma Koch/Chris Webb/Hand of Fate 2
It's always a good day when we get to feature the work of Australian games and artists, and an even better one when the game in question happens to be Hand of Fate 2.
This story originally appeared in November 2017, and has been republished to coincide with Hand of Fate 2's Nintendo Switch launch.
We've spoken at length about the Brisbane-made Hand of Fate 2 already, and for good reason: it's a good sequel for what was a very good game. It's been received warmly by pundits as well, which is always a bonus for any Australian project.
There's also a fun little bonus in McGuire's art. Defiant had to create a separate set of enemies so Hand of Fate 2 could gain the approval of China's Ministry of Culture, resulting in a bunch of tree creatures that Western players haven't encountered. I'm told they'll be introduced to non-Chinese territories at a later date, though, but you can get your first look at them here.
All images: Nick Smith / Defiant Development / Hand of Fate 2
All images: Jonathan Chua / Defiant Development / Hand of Fate 2
All images: John McGuire / Defiant Development / Hand of Fate 2
All images: John Eyre / Defiant Development / Hand of Fate 2
All images: Jesse Gillespie/Defiant Development/Hand of Fate 2
Emma Koch and Chris Webb
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, get in touch!