Blizzard Says Multiple Diablo Projects Are In The Works (Diablo 3 Switch Is Probably One)

Blizzard Says Multiple Diablo Projects Are In The Works (Diablo 3 Switch Is Probably One)

Things have been slow in Diablo-land for the past few years, but that’s likely going to change soon, with Blizzard teasing on Twitter today that it has some Diablo projects in the works. One of them, we believe, is Diablo 3 Switch.

In a short video, Blizzard community manager Brandy Camel promised Diablo fans that the company isn’t ignoring the popular action-adventure franchise.

“We have multiple Diablo projects in the works,” she said. “Some of them are going to take longer than others, but we may have some things to show you later this year.”

It’s safe to guess that one of those is the next big Diablo game — that’s likely the one that’s going to take longer than others — and we’re pretty sure that another is a port of Diablo 3 to Switch.

In fact, Blizzard had teased as much, tweeting a photo of Diablo 3’s logo on a light switch on February 28 of this year. But the company soon denied that was the case, telling Kotaku at the time that “the tweet was meant to be a fun engagement piece. We do not have any plans to announce Diablo for Switch.”

Yet Eurogamer reported shortly afterwards that Diablo 3 was indeed in development for the Switch, and Kotaku has heard the same from a reliable source. It’s a safe bet that we’ll hear more about this port before year’s end.

Diablo 3, which had a rocky start when it launched in May 2012, has sold over 30 million copies across PC, PlayStation and Xbox. The game’s first expansion, Reaper of Souls, came out in March 2014, transforming it into one of the better action-RPGs out there.

The game has received a regular trickle of updates and seasons since then, although there have been no new acts or substantial content updates — the biggest, 2017’s Rise of the Necromancer, added a new class to the game. It’s about time for new Diablo stuff.


  • Uggghh, I’ve been ready for d3 on switch for way too long now! Had it on PC at launch, my account was hacked, and i never went back. Been keen for the console version for local multiplayer, but the temptation of that with a portable option is too much.

    Also titan quest is hot garbage, so the void in the market remains.

      • What thatteemo said. Perfectly fine to play solo, and there are endgame options that are specifically for that, but there are also 4 man options as well if you prefer it. Many players have zero problems carrying you as well, getting you through the storyline, and/or doing runs to gear you up fast. Which isn’t a shortcut by the way, theres always a difficulty to test you.

        There are two sides to the game. Storyline, and Adventure Mode. The storyline is really just to get to Adventure Mode, where you spend most of your time. Been a while since I loaded it up so cant remember the details, but theres plenty to do.

        The basic Diablo loot hunt model is in full effect, and you’re pretty much just building a set of gear that synergises so you can do harder and harder content. Then refining that gear to have better stats that let you do harder content, and repeating. Or getting the other sets for the class, running a new class, or one of the other options.

        On paper that sounds a little dull, but if it clicks with you it can chew up hundreds (or thousands) of hours. You can do that solo or with others, and depending on who you run with doing it with others can get you to a solid build pretty fast.

        If you like action RPG’s, its still one of the best ones out there.

        • Sounds like fun, I will seriously look into this one. I know it’s a well loved series.

          Say I have 1 mate who has it, is it viable to play with 2 or do you need a team of 4?

          • It does get grindy when you’re used to it, but nothing beats the sense of impact that Diablo 3 manages to capture in its combat. Attacks really feel strong, and mowing down a few dozen skeletons all at once is really satisfying.

          • Difficutly scales with numbers of players. (Up to 4).

            So any number of firends is fine.

            Generally the difficulty is a little easier with more players as it is not a straight multiplier. (something like 0.8 or something per player).

  • D3 is one of my most played games ever. Its true that at launch it wasn’t the best but over the years grew into an really great game with the xpacs and updates. Really hope D4 gets announced soon.

  • Geezus… As if losing 3 lifetimes to this on PC/console wasn’t enough… Told myself I’m done with D3 – there’s just too many other games – but as soon as I read about the port that ‘little feeling’ stirred inside and now i’m already rationalising yet another character/build on switch…

    I play mostly solo for those wondering/asking too – yep it’s perfectly fun/viable, but admittedly even more so if you can find friends to go rift-ing with. Super game that’s improved 1000% since the launch version.

  • I remember when it first came out on PC they had the real money marketplace where you could sell your gear for cash. I ended up selling enough to pay for my game and then some, bought a few other games from their store. One guy sold some rare item for over $1000 USD, pretty sure it’s on youtube somewhere.

  • If they do make D3 for the switch, I’m worried about the potential frame rate dropping (especially for hardcore players). Some maps are detailed and have alot of enemies. I would be worried investing time on a hardcore character to be killed by frame rate issues.
    ….Yes I could play Softcore but where is the fun/thrill.

    Hopefully I am wrong.

    • Good point about frame rate and hardcore.

      I tried hardcore once or twice on PC and gave up on the idea when I lost a lv 68 toon. (Poor internet)

      On PS4 I had no trouble and got a hardcore character all the way to 70 and then some with no lag at all. (Offline)

      Hardcore on Switch…. Will have to wait and see. Docked maybe but handheld… who knows…

    • Fair points, but consider that its a 6 year old game. Which means it was designed for a far lower quality than a modern AAA title, and was also a low end push at the time anyway. That era included PS3’s and 360’s.

      The Switch is roughly that level, so it should play similarly to a last gen console. Might still have some lag, but I don’t think the main game will be too onerous on the Switch. It handles more intense graphics in other games pretty well.

  • If people legit think d4 is going to be a successor to d2 then the fact they are going to be porting d3 to switch pretty much puts the final nail in that coffin. D4 cant be designed to be a successor to D2 if it has to be focussed on being console/portable friendly.

    I honestly expect that it will be some mobile game with microtransactions..

  • I already have it on PC and PS4. It’s a nice game but so shallow. So, so shallow.

    No way am I paying for it on switch. Especially with Zelda and Dead Cells already.

  • I was thinking that no one would want a Switch port since it’s been around for 6 years and everyone would already have it on PC or console already. But judging by some of the responses on here there is obviously still interest.

    I find it disappointing that there hasn’t been more content released already. It’s well past time that D4 was released. 🙁

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