Halo: Master Chief Collection Just Got A ~73GB Patch

Got an Xbox One X and looking for new 4K games to play? Well, Master Chief Collection would like to have a word. With your internet connection.

Master Chief Collection is getting added to Microsoft's Game Pass program later this week, and developers 343 Industries have put together a patch to coincide with the launch. It's ... well, it's quite big.

This first major update weighs in at a hefty ~73GB and includes a variety of brand new features available to everyone who owns a copy of MCC (or acquires it via Xbox Game Pass).

A major reason for the update is the inclusion of 4K HDR assets, and because the Master Chief Collection is literally four games in one, that's a double digit download for each game (not to mention anything else that you might want from the Forge for Halo 3 or Halo 4. (Halo ODST's campaign doesn't ship with the whole collection by default - you'll have to drop $6.65 to get it.)

The patch will also roll out Intelligent Delivery, an Xbox feature that lets developers divide up data for the game so users don't have to download everything (like grabbing 4K assets when you're playing on an Xbox One S). In Master Chief Collection, that means players have the choice of what game components they want to download. If you don't want to touch Halo 2 with a 10-foot flagpole, you don't have to. Similarly, you can just have the multiplayer for Halo 3 and ignore the campaign entirely.

The small problem with this, as 343 notes, is that you'll still have to download all of the assets first - or enough until the games are playable. "By default, MCC will attempt to install the entire ~70GB package. However, once the game displays “Ready to Play”, you can launch the game and access the Intelligent Delivery settings to customization your installation specifics."

Bad luck if you're not on fibre or good NBN, then. The patch has plenty of bug fixes and improvements, including some frame rate optimisations for those playing the Halo 1/2 co-op campaign. All matchmaking games are now hosted on dedicated Microsoft Azure servers, which is nice, and offline LAN support has finally been added. Load times are better for all Xbox consoles as well, not just the Xbox One X, with Halo 2 Anniversary supposedly getting particular help in this area.

You can find the full list of patch notes here.


Comments

    Master Chief Collection would like to have a word. With your internet connection.

    That’s not so much ‘a word’ with your internet so much as ‘enhanced interrogation.’

    Anyone else’s installed twice? It’s patched the original install (external storage) & for reasons only it knows, also gone & done a full installation on the internal HDD. Default install location is still set as external so not sure what’s going on - hopefully a(n admittedly huge download of a) blip...

      Yep. Thankfully on NBN so just uninstalled both from the dash. Still a bit gross though.

        Just checked my other machine & it’s done the same thing there too - a not so insignificant 300gb downloaded for a patch to a game I’m unlikely to be going back to in the short term - guess that’ll teach me to uninstall games i’m not playing!

    I find it funny everytime someone brings up the MCC updates like we should pat 343 and MS on the back for returning to a title that should never have been pushed out by a 3rd rate dev in the first place.

      They should have just stuck with the Halo 2 anniversary.

      It is how the game should have been originally released, but, credit where credits due, the game is in a great spot now, provides a framework for new games going into the future where previous games don't die, and more importantly I think, is that 343 has grown as a developer into someone I might say is competent.

        It had a console retail release four years ago, there is no credit to give. People still lock up in the menus and there are still stutters.

          Haven't experienced either issues myself in the last day.

    73GB is 3 single layer blu-rays worth of data, or 1.5 dual layer blu-rays. That's absurd. That's not a patch, that an entire game with spare change.

    Downloading now, about half way done (Played at Ready to Play). It's a nice new update. New Menu is nice and clean. Settings have more customizable options like what server you want to play on (Its on Xbox Live Default but you can change it). And lastly you can (as in the article) Install only certain games or elements. I left everything on (with Halo 1 and 2 being first to download). Nice you have an option however, wonder if you can uninstall and re-install at will. Be nice since it takes a hefty HDD space.

    Still made it took this long for them to fix this, but if it is done right, then hopefully I can go play some classic Halo again. If not, back to the BC and OG Xbox versions. (however the option of offline Lan is very tempting if it works)

    available to everyone who owns a copy of MCC (or acquires it via Xbox Game Pass)

    Wait, I just checked to see if I could get it via Xbox Game Pass, it says MCC is $39.95

      It should be live, maybe wait a day?

      It doesn't come to Game Pass until Sept 1

      I don't think it's available via Game Pass (officially) until September 1st. Just check again on Saturday and you should be good to go.

    Yes the Internet is shite in Australia, this is a known fact. Should we accept it? Hell no.
    But in the mean time if you want this patch then go do something outside for a day or go to work and come back.
    I find “I want it now” culture a little unsettling.

      A day? A 40GB game took me two to download, this would basically be a week if anyone wanted to do anything with the internet in the meantime.

      Right.

      I'm entitled for wanting to download something in a couple of hours instead of a couple of days. I should just bend over and accept the shit we are being shovelled with our network infrastructure instead of complaining so something gets done about it.

      Thanks for the opinion grandpa.

      I find the "Nothing is wrong, We shouldnt fix our problems" culture even more unsettling.

        Yeah, this isnt an 'I want it now' issue, its a 'I want 21st Century infrastructure' issue.

        Communications shouldnt be slow, every advance has been to speed it up, yet we're stuck with tech that has done the opposite. There's nothing wrong with wanting that to be better so it merely matches what most countries offer.

        Its not those of us that have 100 Mbps going around expecting faster, its those still on ADSL2 or slower speeds.

          Exactly. Our network infrastructure is seriously out of date and leaving us behind as a country. Studies have proven that an increase in the quality of network infrastructure has lead to and an increase of GDP.

          Things taking several days to download is not okay in the current day and people saying "Stop complaining, go outside and play, Your entitled" are frankly nimrods.

          I have 100/40 FTTP and I still want more lol. Way too easy to saturate the connection with one activity.

            Yeah but its a desire, not a basic dream. Even with a 100/40 line though, I'd be doing this patch overnight for what you say - it saturates the connection with the one activity.

            And would still do so for a good couple of hours or more even using 100% capacity.

    Recently installed Halo 5 and it needed a 56gb update and that's one game without 4k as it's original xbone!

    I miss the days where you could just pop a game in and start playing.. now I have to wait days just to play.. in this case 3 years.

    Not to fear... 8K is coming soon, so 4 times the resolution, 4 times the data...
    oh that's not good!

    I really think you should be able to limit game asset downloads to the resolution you can play.

      Technically you can already do that. Base Xbox one wont download the 4k patches. So if you dont need the 4k downloads get a base model Xbox one instead of the X.

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