After many years of telling the world it would revolutionise games, Euclideon's "Unlimited Detail" tech ended up a non-starter. Now, in 2018, Euclideon's in the business of holograms — and business seems to be good.
Seven years ago, Euclideon revealed Unlimited Detail, a point-cloud search engine it was using to render highly-detailed 3D scenes. Eventually, it decided that a straight game engine wasn't the best use of the technology, and moved into holograms instead.
Going by Euclideon's website, this shift appears to have worked out, the company carving out a niche in geospatial tech and data visualisation.
However, it still has its fingers in the entertainment side of things, with its work resulting in the "Hologram Arcade Table", as well as something Euclideon describes as a Star Trek-esque holodeck. You can see both in action in the lead video.
According to Euclideon's head of marketing, Louis Valenti, the table uses "light projection" to render 3D objects in real-time:
[The images] float up to 70cm above the surface of the table and descend up to 100cm below the surface. While being played in a dark booth, the table all but disappears, so all players see are the projected game pieces.
Valenti says that both the hardware and software were "developed in-house in Brisbane, Australia", and new content is produced "roughly every 2.5 weeks".
To be honest, it looks a bit gimmicky — as is the case with most hologram technology — but with growing interest in virtual and augmented reality, Euclideon might have found the right time to pick up the torch again.
Yesterday we posted a video from Euclideon - a Australian company that claims it can revolutionise video game graphics, increasing visual fidelity by 100,000. This morning we spoke to Euclideon's CEO Bruce Dell - the man Markus Persson calls a 'Snake Oil Salesman' - to ask a few questions regarding Euclideon's 'Infinite Detail' technology