To help bring upcoming action game Ghost of Tsushima to life, game developer Sucker Punch brought in some modern-day samurai.
Of course, actual samurai have not existed in Japan since the 19th century, but Ryusetsu Ide and Masakumo Kuwami are among the closest folks we’ll get to them.
It was our honor to be visited by two legit Japanese Samurai last week… @ideryusetsu @kuwamimasakumo #GhostofTsushima pic.twitter.com/Je3Ee4BsSr
— Sucker Punch (@SuckerPunchProd) August 30, 2018
Have a look at both in action:
Tsurara-Hazushi 氷柱外
I use long sword with 90cm blade pic.twitter.com/vC1xdZKaSl— 井手柳雪 (IDE Ryusetsu) 天心流兵法 (Tenshin ryu Hyoho) (@ideryusetsu) September 2, 2018
天心流兵法 古伝 佩坐法による天元貫(てんげんぬき)の動。
天元は身体の中心という意味です。
貫く、すなわち突きの技法であることを指します。 pic.twitter.com/mDc0HwpKwy— くわみ@鍬海 政雲 (@kuwamimasakumo) June 21, 2018
本日の天心流兵法 世田谷支部の稽古より、井手代範(@ideryusetsu)とまーこ先生こと滝沢代範(@harima_mekkai)による刀法の稽古。
上級者の剣術は複数の刀法を組み合わせて稽古します。 pic.twitter.com/xFWbQMiXQ8— 古武術 天心流兵法 (@tenshinryu) August 12, 2018
天心流兵法 立合抜刀術 勢法(かた) 荷車太刀(にぐるまだち)。
鞘を返しつつ真っ向に切り上げる技法。pic.twitter.com/Bjil3L0UUK— くわみ@鍬海 政雲 (@kuwamimasakumo) July 17, 2018
天心流兵法 町田稽古会より、鍬海
(@kuwamimasakumo)よる三尺刀(1.5kg)での天元貫(てんげんぬき)。天心流では二尺二寸を定寸としますが、稽古ではこうした長尺刀を用いた稽古も段階的に行います。 pic.twitter.com/l3kRPU47Uu
— 古武術 天心流兵法 (@tenshinryu) July 21, 2018
Tenshin Ryu Hyoho Zaho Shoto Battojutsu Kiridome (切留)
Difficult technique but it is so important pic.twitter.com/NqoTRutFIK
— 井手柳雪 (IDE Ryusetsu) 天心流兵法 (Tenshin ryu Hyoho) (@ideryusetsu) July 1, 2018
天心流では通常、老木立という膝をしっかり曲げた姿勢を用いますが、斜木立、竹木立と状況その他で膝は様々に変えます。
これは足を悪くした門人向けに撮影した竹木立での技法。 pic.twitter.com/ghAc5NBJ26— くわみ@鍬海 政雲 (@kuwamimasakumo) July 19, 2018
As Kotaku previously reported, the game’s creators aren’t striving for a history lesson, but rather, aiming to evoke a time and a place.
So nerdy things I noticed in the gameplay footage probably are irrelevant! (For example, in-game horses looks more like Western breeds, which were introduced centuries after the game was set, and not domestic ones, which have shorter legs and could be classified as ponies. However, a badarse samurai on a pony might be strange to players, so maybe historical inaccuracy is better in this case!)
More relevant, however, are any complaints about the accuracy of swords and stances in the game. By motion capping these modern-day samurai, hopefully, some of those quibbles can be somewhat quelled to find that sweet spot between authenticity and fun gameplay.
Comments
3 responses to “Meet The Modern-Day Samurai Bringing Ghost Of Tsushima To Life”
Fascinating stuff!
Does anyone know why, in the first video, they cleaned the base after drawing it?
Is it just me or is that straw hat in the trailer a little Vietnamese style? I’m not a connoisseur of hats but I don’t see many like that in Japanese samurai films
It’s an appropriate-era style for a rice farmer’s hat. It’s more a ninja trope than a samurai one, but assassins used to disguise themselves as peasants.
Thanks for the info! 🙂