The latest Black Ops has had a much smoother launch than Call of Duty: WW2 last year. But is it any good?
That's the topic for this week's Community Review. There's no doubt that, out of the gates at least, the move to Battle.net has been infinitely easier for PC players. There's been less hitching, server issues, and no nightmares with hub lobbies. There has been a weird bug with emotes, which reminds me a little of people who used to sit on the edge of Overwatch's Junkertown with an emote so they could hide.
The launch for Call of Duty. Black Ops 4 has been pretty smooth so far, but some nefarious players have been abusing the game's emote system to look around and over objects to gain an unfair advantage over other players.
The lack of a campaign was considered a huge knock initially, although the success of Blackout has papered over any of that lingering resentment. It's a faster paced take on battle royale, one that's probably more akin to appeal to PUBG fans than Fortnite.
Heather and Paul walked through the game's different modes, which you can see below.
What I'm liking so far is that the gameplay feels a little more classic COD - like the first two Black Ops games - without the obsessive focus on jetpacks and wall-running that you saw post-Advanced Warfare.
Zombies isn't something I've ever traditionally been interested in, even in the mod servers people used to run for Call of Duty 4 at Sydney LANs. But the multiplayer seems good so far, and Blackout has a lot going for it.
But for everyone else, how have you found Black Ops 4? How do you find the multiplayer compared to previous years, and how do you like the specialists system?