Elder Scrolls: Blades Delayed To Early 2019

Elder Scrolls: Blades, the mobile spin-off of Bethesda’s gargantuan Elder Scrolls universe, has been pushed back to early next year.

The company announced the delay on Twitter earlier this morning. Blades was originally slated for a release sometime this spring, although the city-building dungeon crawler will now launch in “early 2019”.

Blades was playable at E3 earlier this year, and Ethan found it sufficiently mimicked the Elder Scrolls style with its dungeon crawling and swordplay. “So far, at E3, Blades revealed itself as a tentative first step toward proof that the basic calculus of The Elder Scrolls can exist on a cell phone,” Ethan wrote.

[referenced url=”https://www.kotaku.com.au/2018/06/elder-scrolls-blades-is-impressive-but-dont-expect-skyrim/” thumb=”https://i.kinja-img.com/gawker-media/image/upload/t_ku-large/io0eefdkuafopnanzb4n.jpg” title=”Elder Scrolls: Blades Is Impressive, But Don’t Expect Skyrim” excerpt=”I have a feeling that the Elder Scrolls name is going to be a bit of an albatross for The Elder Scrolls: Blades, a free-to-play RPG for mobile that Bethesda announced at E3.”]


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