The Internet Is Furious About Diablo Immortal

Six years after the launch of Diablo 3, and with the franchise getting the bulk of love on the Blizzcon main stage for the first time in aeons, fans were hopeful for even a tease of a new Diablo.

And Blizzard delivered a mobile game. Unsurprisingly, the backlash was swift.

There’s no reason Diablo can’t, or won’t, offer a substantial experience on the small screen. Dungeon crawlers are one genre that has ported over to mobiles well. Having a single virtual joystick and smaller icons for actions is a pretty common setup for mobile games now: you see it a lot in MOBAs, like Arena of Valor or Vainglory.

But a mobile Diablo was not what fans have been waiting for. So it’s not surprising that, at the time of writing, the Diablo Immortal trailer had just under 400 likes, with the dislikes approaching almost 10,000. The cinematic trailer has copped the backlash even harder, with just over 600 likes to around 17,000 dislikes.

The reaction on the show floor has been harsh, too. During the Q&A section of the Diablo panel immediately after the opening ceremony, one fan asked: “Is this an out of season April Fool’s joke?”

Combined with the confirmation that Immortal wasn’t coming to PC, and that it’s described as an MMOARPG rather than a straight ARPG, fans were furious. The d

Card

What’s staggering and mystifying about the booing and the disappointment generally is that Blizzard were open about multiple Diablo titles under development.

“We know what many of you are hoping for and we can only say that “good things come to those who wait,” but evil things often take longer. We appreciate your patience as our teams work tirelessly to create nightmarish experiences worthy of the Lord of Terror,” Blizzard said in a blog post.

Basically: we’re working on a new Diablo. It’s just not ready for a big reveal yet.

That’s not enough for some, however. Other fans took a more sage approach, noting that not every game is for everyone and Diablo was no exception. There’s also multiple teams working on different Diablo projects, a detail that went underappreciated in the moments following Immortal‘s announcement.

Part of the problem too is the nature of Blizzcon. It’s billed not just as a convention, but a family event where people come together and listen. The fans at Blizzcon treat Blizzard more like a father figure than a corporate entity.

So in many ways, some disappointment is understandable. Fans have stuck by the developer for years, and not getting even a teaser of a mainline Diablo feels almost personal. Some noted that even just a public acknowledgement of what’s in the works, much like Bethesda did with Starfield at E3, would have been appreciated.

Logically, however, Immortal makes all sorts of sense. The mobile platform suits that type of game well, and it lets Blizzard reach tons of fans that simply haven’t been able to enjoy the existing Diablo games. Building out a mobile-focused MMO also opens up other kinds of opportunities down the road, too.

But that’s not the narrative fans at Blizzcon, and Diablo fans who have been waiting in wings for years, want to hear.

We’ll have some impressions from Diablo Immortal this weekend after we get some hands on time. A Google Play listing for Immortal is live now.


The author travelled to Blizzcon 2018 as a guest of Blizzard.


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


124 responses to “The Internet Is Furious About Diablo Immortal”

Leave a Reply

Your email address will not be published. Required fields are marked *