My favourite feature here at Kotaku is Fine Art, a daily look at the concept art that goes into our favourite games. With the end of the year fast approaching, I thought it was time to look at some of the best work we’ve been able to showcase this year from some of the biggest games.
With the exception of Red Dead Redemption 2—Rockstar keeps most of its art buried deep beneath the surface of the Earth, never to see the light of day—we got to look at the creative process behind most of 2018's blockbusters, from God of War to Fortnite to Spider-Man to Assassin’s Creed Odyssey.
We also go to showcase work from small titles like Frostpunk and Banner Saga 3, while even finding time to revisit 2017 with one of my favourite features of 2018, on Battlefront II.
Below you’ll find a series of highlights I’ve put together from the year’s coverage, with links to both the larger features they were a part of, as well as (where possible) the individual artist’s portfolio.
ASSASSIN’S CREED ODYSSEY
GOD OF WAR
SHADOW OF THE TOMB RAIDER
NI NO KUNI 2
DETROIT: BECOME HUMAN
SEA OF THIEVES
THE BANNER SAGA 3
DESTINY 2: FORSAKEN
Hi there. Fine Art has taken a little break this week with all the E3 madness, but now that things are quieting down it's time to bring it back. And it's a pleasure to be coming back with art from one of the year's biggest surprise hits, Frostpunk.
STAR WARS: BATTLEFRONT II
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.