500+ Games Are Backwards Compatible On Xbox One And More Interesting Stats

500+ Games Are Backwards Compatible On Xbox One And More Interesting Stats

ResetEra user MauroNL spent some time putting together a comprehensive list of stats and data about the Xbox One backwards compatibility program.

Using Wikipedia, Xbox.com and other tools, MauroNL figured out how many games are backwards compatible on Xbox One and how many have yet to receive support. MauroNL also put together some interesting stats about the backwards compatible program.

The current number of games that are now backwards compatible sits at 538 titles. The Xbox 360 has had over 2,000 games released for the platform as of January 2018. This means that roughly 25% of the entire Xbox 360 library is now playable on Xbox One. Of these 538 backwards compatible titles, over half of them are Xbox Live Arcade games. MauroNL also calculated that 37% of the entire XBLA library is now backwards compatible.

Image Image: Microsoft

Currently, only 33 Original Xbox games are backwards compatible. This is only a sliver of the entire library, adding up to only 3% of the whole 1,047 games that make up Original Xbox library.

MauroNL also figured out which months are the most active for backwards compatibility updates and figured out different trends in how Microsoft has released games since starting the program back in November 2015.

The entire post is a really interesting deep dive into the stats behind backwards compatibility on Xbox One. If you are a fan of stats, check it out.


  • “500+ Games Are Backwards Compatible On Xbox One”

    Yeah but still no Eternal Sonata BOOOO!!!!!

    • I was cleaning out some stuff this morning and saw Eternal Sonata sitting up the back of a stack of unopened 360 games. I really should have made more of an effort to play it back then because even with backwards compatibility I don’t think it’ll ever make it’s way to the front. =(

  • So impressed with Microsoft’s dedication to BC this gen They really have turned around since the sh*tshow that was the Xbox1 launch.

    • It’s part of a bigger picture. The goal is forwards compatibility. Look at things like the Master Chief Collection for instance. That game is going to be playable, and more importantly on the XBOX Store for a modest price, day one on the next XBOX. Everything you missed when you brought a PS4, seamlessly playable with nothing more than a download and a patch to bump the resolution up.

      It makes sense when you think about it. They put money into exclusives, so why let them vanish? Really it’s just getting ahead of the remaster trend.

      • Yup. I’ve all but switched to Xbox now. I just have my Pro for the exusives.

        Though if I had to choose one, it’d be much tougher. I’d probably stick with the Sony.

        • Same here man. I’ve been PlayStation as my main way to play games since 1996 up until mid last year. Then switched over to Xbox properly. Only difference is if I had to choose to have only one I think I would choose the Xbox. The Xbox 360 library being available is awesome if you have younger kids. That coupled with Game Pass and I feel the PS4 falls short as a complete ecosystem for gaming.

  • It just disappoints me how many games we may never see due to licensing issues, or developers that just don’t care (Or in some cases, even exist any more). I’d love to be able to fire up Outrun 2, or Jet Set Radio: Future, or T.H.U.G., or Phantom Crash, or hell, even Too Human, on my Xbox one. Space for a console under my TV is currently limited, and it would be amazing if the Xbox One really could be my One stop console for pretty much everything (Within reason, of course. Not expecting to play Dreamcast or Saturn games on it.)

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