Space can be a cold and lonely place. Especially when you accidentally ram your spaceship into the docking station by accident.
The quirks of exploring, surviving and building various outposts and other feats of engineering in space is more or less what Space Engineers is about. The game first hit Steam back in 2013, and only finally came out of Early Access this week.
Over that time, it's managed to remain one of the more popular games on Steam. The sandbox simulator has a 87% user rating from just over 50,000 reviews, with approximately 10,000 average players over the last month.
The construction game has added oodles of features over the last few years, like planets, the ability to drop from space onto a planet (if, y'know, you don't mind dying), LEGO Star Wars fleets from the Steam Workshop, dedicated servers for multiplayer, a survival mode, the ability to play on worlds created by other players, first and third-person views, planetary cities, bases and outposts, first-person gun combat, the ability to build and pilot large and small ships, the ability to send and manage GPS co-ordinates, and an absurd amount of stuff.
Unsurprisingly, it's that level of simulation that has kept fans around for several years. Positive reviews have praised the depth of the game's sandbox, construction mechanics, the versatility in multiplayer, the range of ships available, and the general "Minecraft in space" feel.
Detractors noted that the game's performance is still sub-par, particularly when it comes to multicore support, the lack of severity in the survival mechanics and an inadequate tutorial. Some users also complained about a lack of complexity in the physics model, as well as some instability with multiplayer servers.
Here's what users have said about Space Engineers: