A Game About Setting Final Destination-Style Traps

Given the success of the Hitman series and gamers' natural creativity, it's surprising we haven't seen more Final Destination-style games.

Announced for the Switch overnight, Death Coming is a game about harvesting human souls as The Reaper. To do this, you have to dodge angels in real-life by setting traps for humans. It might involve dropping a pot plant on someone's head; taking out a support railing from a construction worker, setting a stop sign to green earlier than anticipated, or whatever your creativity can come up with.

I do love how all the souls look furious, though.

Death Coming launches on the eShop April 26 Australian time.


Comments

    Given the success of the Hitman series and gamers' natural creativity, it's surprising we haven't seen more Final Destination-style games.I think you mean, "Given how fun the Deception series is...". Although one could argue that games like Cliff Hanger on the Commodore was one of the first death-trap based games. It also looks like Party Hard might have had a bit of an influence on it too.

    Either way it looks fun. Nothing like a bit of murder for fun and profit to pass the time.

    Seems like a fun concept, but am I the only person getting burnt out on 90% of indie games having a generic pixel art style.

    Seems like a fun idea like this could use a unique art style to go with it.

    reminds me of haunting starring polterguy

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