How Battlefield 5’s New Microtransactions Work

How Battlefield 5’s New Microtransactions Work

Battlefield 5 received microtransactions this week, almost five months after the first-person shooter was originally released. Players can now use Battlefield Currency, which can only be bought with real money, to customise the look of their characters, guns and vehicles.

Prior to the update, players could buy common, uncommon and rare cosmetics using an in-game currency called Company Coin, earned by ranking up and completing various daily missions and special assignments. The new premium currency offers players the option to shortcut that grind by paying for it.

A new tier of epic cosmetics has also been added to the game. Some of these can only be purchased with actual cash, while others can be unlocked by completing various challenges and activities in the game.

According to a tweet by Battlefield 5’s community manager, Jeff Braddock, all epic items will at different times be unlockable by doing stuff in the game and not just by spending money.


The Jackal is one of these epic skins. It consists of three pieces of gear and costs 750 Battle Currency, or as the community lovingly calls it, 750 Boin. Boin can be purchased in packs of anywhere from 500 for $6 to 6000 for $60, but not 750. Players save a little bit per Boin the bigger the pack, but the most popular one currently is the 1050 pack which costs $12.

In other words, to buy those epic skins, people are overpaying. Rare cosmetics, such as the MP28’s chromed finish, can be purchased for either 400 Boin or the same 13,200 Company Coin as before.


This screenshot displays prices in US dollars.

While this is cheaper than what epic skins cost in games such as Fortnite and Apex Legends, where each one can cost closer to $30, it still feels like a lot for some drab WWII clothes.

Some Battlefield 5 players on the game’s subreddit have also been making fun of the Jackal costume in particular for including not one but two gas masks and subsequent sets of goggles, as well as a third pair of goggles wrapped around the helmet.

The bigger issue for some remains that players don’t have the option of buying it with the in-game currency they’ve already collected.


A post explaining how Battlefield 5’s economy works on EA’s website contains a chart with a line going from both Battlefield Currency and Company Coin to cosmetics. Players previously took this to mean that no cosmetics in the game would be locked solely behind a premium currency.

When asked for comment, a spokesperson for EA directed Kotaku to Braddock’s tweet.

Meanwhile, Star Wars: Battlefront 2, whose microtransactions were temporarily removed after the game was released in November 2017 following the backlash to its loot box mechanics, allows players the option of buying even its rarest costumes with credits earned strictly through playing the game.

As a result, players have an incentive to stockpile their credits for when new costumes are released.


In Battlefield 5, some players were doing the same, and are now wondering where to spend their existing Company Coin since it can’t buy any of the new stuff.

Time savers such as temporary XP boosts and new elite-tier skins will be added to the game in the future and be purchasable with Battlefield Currency, but it isn’t clear how much the inventory for Company Coin goods will grow.

Braddock has confirmed that when elite skins are added, unlike the new epic skins, the only way to get them will be to spend money.

The game’s new microtransactions are far from being a disaster, and it’s possible EA will still refine how they work going forward. In the context of Battlefield 5, where players have been eagerly awaiting other content such as additional maps, they’re a bit disappointing.

EA had always made clear that the game would be getting a premium currency at some point, which is arguably preferable to some sort of loot box mechanic. The game’s content updates are also all free. At least for now, the new items players can purchase just don’t feel worth it.


  • According to a tweet by Battlefield 5’s community manager, Jeff Braddock, all epic items will at different times be unlockable by doing stuff in the game and not just by spending money.
    He just said epic items would be available as progression unlocks. I read that as some epic items, not all of them.

    • “At times” and “Not Just by spending money” so you can unlock is by doing these bullshit challenges over this one weekend to unlock it or give us 20 bucks

  • When companies have to start explaining how this shit works, you know something is extremely wrong with the system.

  • Another nail in the coffin of an already dying game.

    The cosmetics on BFV have always been dull and uninspiring (partly due to the original backlash the community had when the original customizing was shown)

    Still these greedy publishers keep pushing this “you need 750 but can only buy it in lots of 500”, crap. Players arent stupid, we know when we’re being duped.

  • Now that they can finally start milking the players with microtransactions the poor struggling indie studio will be able to afford to make more than 3 maps!

    I am just kidding of course, this money is obviously not going to be put back in to the game lol.

  • Last Battlefield I bought was 4. It was too damn buggy. Enjoyed the hell out of 3 online, but really I’m just not interested in cashgrab games anymore. Nor am I interested in throwing money at live/plus/pick your favourite doshtoilet. I’m finding myself increasingly returning to old, singleplayer stuff because you’re not constantly dealing with the hassle that comes along with so many games now.

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