Guild Wars might have a more modern sequel, but the 2005 original is still around and kicking, and for the game’s 14th birthday developers ArenaNet have given the game a little update.
Via Massivelyop, it’s nothing major, but long-time fans might appreciate some of the tweaks. They include the return of The Augur of Kormir costume to the store, a master volume slider, clock options (ie show your time vs server time), some server crashes, like I said, nothing big.
But if you’re still playing a game from 2005, it must be nice knowing there’s some level of support, even if it is making a comeback (Guild Wars’ support page had been gone for ages after the game was practically abandoned in 2013, and only returned in February).
The full list of patch notes can be found here.
[referenced url=”https://www.kotaku.com.au/2018/06/the-two-developers-keeping-guild-wars-1-alive/” thumb=”https://i.kinja-img.com/gawker-media/image/upload/t_ku-large/vjg62pvhgntyvlobz0su.jpg” title=”The Two Developers Keeping Guild Wars 1 Alive” excerpt=”The original Guild Wars first came out in 2005. By MMO standards, it’s ancient. Two developers have taken it upon themselves to keep the game alive and, in the process, have figured out how to make it better than it’s ever been.”]
Comments
One response to “Guild Wars Gets An Update For Its 14th Birthday”
It warms my heart to know this game is still going, despite having been entirely superseded by its sequel.
I had a lot of fun with Guild Wars back in the day, and I still have never been as entranced by a place in a video game as I was by Kaineng City.