What Are You Playing This Weekend?

What Are You Playing This Weekend?

I’ve had a killer neck over the last week, which has kept me away from my PC for a fair while. It’s since recovered, which is handy since there’s something I’d like to return to.

I’d originally planned to work my way through Mortal Kombat 11 earlier, but I was in so much discomfort at the time that I’ve largely not been using the PC when I get home every night. So while I wasn’t playing MK11, the horrifying coverage about what’s happening inside Netherealm started to come out.

'I'd Have These Extremely Graphic Dreams': What It's Like To Work On Ultra-Violent Games Like Mortal Kombat 11

Mortal Kombat 11 is a brutal game. That’s what you come for — sensational, over-the-top violence that’s inventive and gratuitous on a level that doesn’t exist anywhere else. It can be shocking in its detail and funny in its execution, but it’s always arresting. It’s also short. Fatalities, gory, physically improbable finishers that usually involve cartoonish dismemberment, only comprise a few moments in matches that only last a few minutes.

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I’m curious to see what the experience of playing through MK11 is like with that in the back of my head, knowing more about the specifics around the game’s development. It’s not unusual for games – Red Dead Redemption 2 was probably the most famous example where the public was more aware of the hours worked before a game’s release – but it’s not a situation I remember hearing about around MK9 or MKX.

Anyway, I’ll be exploring more of that story. And I’ll also be spending a little bit of time with some first-person shooters, testing a new set of headphones that have just arrived. Should be fun.

What are you playing this weekend?


  • Mordhau, Mordhau and then probably some more Mordhau. I need to accidentally kill my team mates while beheading my enemies. I need to back a shield user into a corner with 4 of my buddies and kick them to death.

  • Just started Monster Hunter World. Not really clicking for me so far, but I’ll give it a bit more time to convince me.

    • Warning – it may click for you, and you end up spending like 100 hours or more on it. I never played the earlier games, but just love it.
      My tip would be, try a few different weapons, but then focus on only one or two early on. Even the basic ones have subtleties than can take a little while to master (some good YouTube guides can help, worth 10 minutes of your time). High mobility early on might be one thing to try (dual blades, sword and shield, LBG). Then later, master the rest – it’s like a new game each time.
      Hope it catches on for you!

  • Still playing catchup.
    I’ve defeated all 8 of the Valkyries in God of War so now I’m just upgrading my gear to face the queen and I might play a little more Division 2.
    I started Shadows of the Tomb Raider and it’s bloody awful but I’m still going to trudge through that to get it out of the way.
    Sorta glad it’s the last because the series has just declined from the first, it’s a real shame.
    Stillneed to finish Odyssey too.

    Might buy Sekiro finally, we’ll see.

  • Picked up Ni No Kuni 2 in the current PS Store sale. About 8 hours in, hoping to plug some more time into that. Probably fit in a bit more Yuppie Psycho, which I’m enjoying but haven’t really felt the urge to play lately, for some reason.

  • Destiny – hopefully some people will be on so we can try Zero Hour with a full team; made a few attempts on Wednesday night with just two of us, and have the jumping puzzle path down, but a third would really speed up room clearing, so if we could save a minute or so across the run we’d probably be able to beat it.

    Other than that, more Days Gone, more Minecraft, maybe some Division 2.

  • About 60 hours into Kingdoms of Amalur on PS3. It’s a very nice game. I really enjoy how it lets you customise your hero’s skills between Might (fighter), Finesse (rogue) and Sorcery in any proportion you want, and then give you a choice of which destiny (archetype) you choose to apply to your character, based on how many points in each of the aforementioned skill categories you have. Since you can reset your skill points, you are never trapped into one style of play. It really reinforces that your character is ‘the fateless one’.

    Still grinding away on Dungeon Travelers 2 on Vita. Enjoying getting the DLC characters up to level 30 and unlocking all their class artwork.

  • Final Fantasy IX. Up to the forgotten continent. Which is ironic, given I’ve forgotten more than I remembered of the game. It’s still a classic. Modern JRPG’s take heed.

  • Close to 100% in headlander so will probably spend some time hunting down that final room and upgrade.
    With Mothers day on probably going to have limited time for gaming and if I do get time liekly whatever my wife wants to play,

  • Fitting out my corvette in Elite Dangerous, for the next two weeks.
    Engineering takes so long.

  • GRITS Racing – been chatting with the dev about table-play features for the table with the TV in it at Pixel Bar (rotating player controls and menus for different sides of the table etc.) and been testing it in the current alpha – gonna try to get more players onto it after the various D&D games for the day are done (especially the one which uses the TV table for map projection)

  • The sudden splash of extraordinary football results has caused me to fire up PES19 again and sink some time into my neglected Master League campaign, so maybe a bit of that. I also bought Impossible Mission (damn you, nostalgia!) on the Switch, and it holds up pretty well, so maybe a bit of that.

  • Sekiro…. I’m up to the last boss and honestly dont think I’ll ever beat him.

  • Spider- man. In the final Act and wreaking havoc with the Iron Spider Suit.

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