Community Review: Dota Underlords & Teamfight Tactics

Auto battlers have been the talk of the town (and Twitch, Twitter, subreddits, etc.) since Riot and Valve properly jumped into the genre with Teamfight Tactics and Dota Underlords. But which do you prefer?

Both games have been a success for their creators. TFT has become one of the most viewed games on Twitch since its limited (and now full) release, while Underlords is the fourth most-played game on Steam at the time of writing, surpassing GTA 5 and maintaining a solid distance on ARK: Survival Evolved and Rainbow 6: Siege, and not factoring in the mobile audience (which, according to Sensor Tower, totals at least 1.5 million).

I’ve spent most of my time with Underlords, primarily because TFT simply isn’t available on the train, toilet, passenger seat of a car … you get the idea. TFT also requires that you play a bit of League of Legends (which I haven’t done in years), whereas Underlords exists wholly separately to the Dota 2 client, and has no such requirement.

But the release of both has been fantastic for fans of both games, and Riot has been able to fix up the server issues over the weekend. Auto Chess already led a resurgence of interest in Dota 2, but its expansion to mobiles and Underlords following it (before introducing any microtransactions) will reap a ton of rewards for Valve when The International fires up in August.

So for those who have played both games: which do you prefer, and why? And for those who have jumped into one or the other, or are playing auto battler games for the first time, how have you found TFT/Underlords?

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