Fallout 4’s Kojima Easter Egg Was Hidden Inside A System Shock Easter Egg

Joel Burgess, currently at Ubisoft, previously worked on Fallout 4 at Bethesda, and this week shared a very elaborate Easter egg (or, to be more accurate, series of Easter eggs hidden within each other) that he snuck into the game based on System Shock, Gone Home’s Steve Gaynor and Hideo Kojima’s Snatcher.

That’s pretty cool, sure, but what’s more interesting is Burgess’ follow-up tweets, in which he gives his thoughts on implementing Easter Eggs in video games as a senior developer, and examples of rules regarding their use which he’s employed on other releases.

It’s a really good read, as it explains considerations made towards stuff like tone and setting.

I know he says it’s subjective, but I think that’s a pretty good rule!

The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.


Leave a Reply

Your email address will not be published. Required fields are marked *