Steam's New Customisable AI Tool Scans Your Playtime And Tells You What To Buy Next

Just days after the end of a summer sale that laid bare many of Steam’s issues with helping people discover new games, Valve has announced a new section dedicated to “experiments around discoverability, video, machine learning, and more.” It’s called Steam Labs, and the first bits of mad video game science to emerge from it are promising.

For now, Steam Labs has three active experiments: micro trailers, an interactive recommender, and an automated, daily half-hour show about games. Micro trailers are pretty straightforward: Steam presents you with selections of six-second trailers organised by genre, curator selections, or other categories. If you’re intrigued by what you see of a particular game, you click on it to visit its store page. It seems to be inspired by long-running Twitter account “Steam trailers in 6s,” a proven and useful game-discovery tool.

The automated show is assembled from similarly brief clips of games, but with multiple micro trailers for each game assembled in a quad display set to music. I tried watching the first episode, but I got bored a couple minutes in, given that it was basically the micro trailers feature except I wasn’t in control. The goal, originally, was for Steam to automatically generate voice-over descriptions from games’ store pages, too, but then Valve remembered that robots are weird.

“In text-to-speech tests, THE. COMPUTER. GENERATED. VOICE. WE. USED. SOUNDED. A. LITTLE. STILTED, so we tabled that for a bit,” the company wrote on the new feature’s Steam page. “We’re working on that, though.”

The main event of this impromptu lab tour is easily the interactive recommender. It’s a “neural-network model that is trained to recommend games based on a user’s playtime history, along with other salient data” based on “many millions of Steam users and many billions of play sessions.” But it’s not just an automated list of games; while it initially crunches numbers by chewing on your most-played games, you’re also able to tell it what kinds of games you want to see.

The majority of my most-played games, for example, are RPGs like Divinity: Original Sin 2, The Witcher 3, and Fallout: New Vegas, but I was able to adjust sliders so that I could see progressively more or less niche and newer or older games. With the sliders alone, I was able to configure it so that I got a selection of intriguing games across multiple genres, many of which I didn’t know (and only a few of which, like YIIK, I knew were definitely bad). In addition, you can restrict games by tags.

Initial response to these new tools from both users and developers seems positive—a far cry from the torrents of doom, gloom, and confusion that have followed recent Steam announcements. Valve notes, however, that these tools are works in progress, and some might never escape the lab’s blue-hued blackness to see the light of day.

“Some of them may turn out great,” Valve wrote on the Steam Labs landing page. “Others, we may toss out. We hope that most will be improved with your feedback and go on to be a part of Steam. This is the way of Steam Labs.”


    Pretty nice, and definitely good to see them experimenting with discovery. I noticed at the moment the recommender is including some games I already own but haven't played in a while. I wonder if that's intentional.

    The recommender is far to weighted towards playtime. So for me my stuff is totally shot by casual stuff that I have running and play a filler or as a 2nd screen game. I certainly don't need more recommendations based on the idler game I played when the concept was new and never plan to play again.
    But where I would really want the recommendations is the small, contained single play experiences they are totally ignore because there isn't a huge amount of playtime against it.

    Was looking through my games list and a perfect example of what is lacking is a game called Tengami. One of the best looking games I have ever played and had played it through to completion. Helping me find gems like that would be ideal. But because I only have 1.5 hours in playtime it is considered a game I dislike.

      I think all it needs is a way to filter out games and it would be great. I enjoy shorter games but my top played game is LEGO City because my kids played it through twice on my PC.

    Just gave it ago and none of them interest me at all, except 2. One that is on my wish list and one I already own.
    At least they are trying new things.

    Not helpful for those of us who share a PC either.

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