Tim Willits, one of the longest serving employees at iD Software and a frequent face as the representative for all things DOOM and Quake, announced his resignation from the studio early Friday morning.
Willits, who said he would be leaving the studio after Quakecon next weekend, has served 24 years at the studio made famous for Wolfenstein 3D, Doom, Quake and Enemy Territory. “All of the games currently in development are in very good hands, my departure will not affect any planned releases,” Willits said on Twitter.
After 24 years, I’ve decided to leave id Software after QuakeCon. I’ve been extremely lucky to work with the best people in the industry on truly amazing games. QuakeCon has been an unbelievable part of my journey and I look forward to seeing everyone at the Gaylord Texan. pic.twitter.com/shX5H441py
— Tim Willits (@TimWillits) July 18, 2019
Willits’ first credit on an iD game goes all the way back to Ultimate Doom, where he worked as a level designer. He then continued working under John Romero, John Carmack and Tom Hall throughout some of iD’s biggest hits, eventually becoming lead designer on Doom 3 and the executive producer on Quake 4. His final roles included working on Quake Live, Quake Champions and Rage 2 as the creative director, as well as overseeing the recent reboot of DOOM.
Willits said he would announce his next project after QuakeCon, although he didn’t specify whether he would be staying within gaming, or moving to a different sector of development.
After QuakeCon I will announce my future plans, where I am going, and what new exciting things I am doing. Stay tuned.
— Tim Willits (@TimWillits) July 18, 2019
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