Players Say No Man's Sky Beyond Is Crashing, And Developers Promise A Fix Soon

No Man’s Sky players are saying that Beyond is running poorly on console, with frequent crashes. Hello Games says they’re aware of the issue and are working on a fix.

This morning, I woke up at 6 am eager to start playing No Man’s Sky Beyond. After my download finally finished a few hours later, I opened up my old save to begin milking aliens. It immediately crashed. Then it crashed another two times. I am apparently not the only one with this issue. Players seem to have a particularly hard time entering the Space Anomaly, an outer space structure that now acts as a social hub for multiplayer.

Hello Games co-founder Sean Murray told Kotaku that a fix is in the works. Murray pointed to the frequent patches for No Man’s Sky Next when it was first released as an example of their track record. Next had a total of 15 patches, with the first coming two days after release and the second coming the day after that. These weren’t substantial patches, but they addressed some of the more widely experienced bugs among players.

“Already today we have brought together a build for some of our statistically more important issues on XBox and PS4,” Murray said over email. “Similarly on PC we expect to get changes to experimental on PC very soon after release.”

Given how quickly Hello Games has fixed game-ruining crashes in the past, I’m not super worried for the time being. Although my old save, which has a lovely base on a planet I’m very fond of, is not currently accessible, starting the game fresh for Beyond has been its own little joy. I love seeing it all right from the start, but I’d be lying if I said I wasn’t also eager to get back to my other file.

I want to milk some aliens.


Comments

    It worked fine for me this morning on a PS4 Pro with PS VR. No crashes, no bugs, no glitches.

    Unfortunately the PS VR update is absolutely terrible. I don't know if it hasn't been optimised for Pro or if it just hasn't been optimised, but it's blurry as hell in the foreground and on par with Zelda BOTW VR in the background (blurry and blocky to the extreme).

    In the cockpit everything is just as blurry - there's a short thrill to actually use a move controller to lift your canopy up.... but then you warp to a few metres next to your ship and the immersion is destroyed.

    The PS VR version of No man's sky basically looks like a switch port with a wider field of view.

    Now is definitely a good time to jump into VR for Blood and Truth and Beat Saber and Astrobot... but not for this crap.

      Ah, that’s bad news. I did notice there had been three patches on the PS4 already this morning, so there’s some hope I guess...

      This game never exactly ran great for its graphics to begin with. Plus to run it at what PSVR needs (60fps) they likely would have had to tone down graphics even more as it normally only runs at 30fps (as far as i know).

Join the discussion!

Trending Stories Right Now