Steam Workshop Content Must Now Go Through An Approval Process

Valve has quietly changed the way the Steam Workshop handles new content and updates to existing content. Maps, weapons and other user-created items will now need to go through moderation and get approved before they can be downloaded by other players.

Update: Valve has told PC Gamer that approvals will only be required for Dota 2, Team Fortress 2 and CS:GO workshop items, rather than all games with Steam Workshop support.

This was first spotted on the Counter-Strike: Global Offensive subreddit by PCGN. User TanookiSuit3 shared some screenshots showing the change in policy. The messages state that users will need to wait for a verification email from Valve and moderator approval before content will be visible to others in the Workshop.

Photo: TanookiSuit3, Reddit

According to an updated Steam Support post, players will need to have their content approved by moderators. Updates to old and already approved content will also need to be checked by moderators before other players can download that updated content. Players already using the older, non-updated content can still use it while the update waits for approval.

On that same support post, Valve says the process should take less than a day.

As of now, Valve has yet to release an official statement or comment about this new policy. However, it seems very likely this is in response to numerous problems CS:GO players have had with fake and spam content on the Workshop.

Popular CSGO YouTuber 3kliksphilip has covered this issue extensively and explains that many creators were frustrated by how actual content, like user-made maps, would constantly be pushed off the front page and replaced with ads for free weapon skins. Many believed these were getting upvoted via bots, showing evidence that these bots might also be downvoting popular content to keep the fake content at the top.

Of course, we don’t know for sure if this new policy change is a direct result of these issues or if this policy change will apply to all games on Steam that have Workshop support. We also don’t know who is actually moderating this content and how that process works.


Comments

    However, it seems very likely this is in response to numerous problems CS:GO players have had with fake and spam content on the Workshop.

    The support page linked earlier sheds some light on their reasoning:

    If you are submitting an item to the workshop for the first time, you'll need to verify the submission via email. After you've successfully verified your submission, Valve moderation staff needs to approve the item before it becomes publicly visible. Both of these steps are designed to prevent scams and account theft in the Steam Workshop.

    Does this mean mods for games have a more stringent approval and verification process on Steam than the games people actually pay money for???

    I bet this article doesn't get a mention in the next article from someone trashing Valve for something else while claiming they don't do anything, etc.

      They don't.

      They get dragged kicking and screaming and everyone thinks about how great they are ignoring the rampant anti consumerism.

      Valve only as a refund policy at all because of ACCC.

    Oh well. Workshop had a good run. Back to the more demanding hassle of good old manual modding.

    "Both of these steps are designed to prevent scams and account theft in the Steam Workshop."

    This is why we can't have nice things.

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