DayZ was the first major title to be refused classification in the last few weeks, and it looks like it’ll be the first one to escape the ban hammer too.
The Classification Board site has just been updated this morning, noting that DayZ was rated MA15+ yesterday:
The application notes that the version of DayZ has been modified, meaning that — as Bohemia first indicated to Kotaku Australia — the board has reviewed the version of the game sans cannabis.
The game’s rating should clear the way for DayZ to be sold once more on all digital platforms, so its removal from Steam, the PlayStation Store and Xbox Live should be short lived. It brings an end to what has been a bizarre week for Bohemia’s survival shooter, but it’s not all bad: apart from the spotlight it puts on Australia’s classification guidelines, it’s also been a nice boost in attention for DayZ‘s upcoming content patch.
[referenced url=”https://www.kotaku.com.au/2019/08/dayz-classification-board-ban-because-of-weed/” thumb=”https://www.kotaku.com.au/wp-content/uploads/sites/3/2019/08/dayz-2-410×231.jpg” title=”Classification Board Reconfirms Weed Was Being Added Into DayZ” excerpt=”Throughout the whole DayZ saga, the most misunderstood element amongst fans and social media was the key reason why the game was refused classification. As Kotaku Australia first reported, the game was officially banned — or refused classification — over the use of cannabis, which currently is only usable in DayZ through mods. But partially because of the interest surrounding the game, and the unique circumstances whereby the game was classified and refused classification at the same time, the Classification Board has taken the rare stance of publishing a statement clarifying why the game was banned.”]
[referenced url=”https://www.kotaku.com.au/2019/08/dont-blame-the-classification-board-for-dayz-blame-the-government/” thumb=”https://www.kotaku.com.au/wp-content/uploads/sites/3/2019/08/dayz-1-410×231.jpg” title=”Don’t Blame The Classification Board For DayZ, Blame The Government” excerpt=”Games don’t get banned all that often, and every time it happens there’s a surge of interest in Australia’s archaic classification system. That’s generally followed by a torrent of abuse against the Classification Board, occasionally Australia itself, and more recently, a bit of public vitriol directly against the members of the board. But as was the case when Fallout 3 and Mortal Kombat were completely banned from sale, the same situation applies with DayZ. Rather than directing ire towards the people whose sole job is to enforce the letter of the law, people need to go all the way back to 1995.”]