The Uncertain Future Of Loot Boxes

The Uncertain Future Of Loot Boxes

With the recent news that the major console manufacturers will be requiring game developers to disclose the probability of obtaining “randomised virtual items” from loot boxes, as well as Rocket League’s announcement that the game would be ditching loot boxes altogether, I wanted to discuss the shifting attitudes around these monetisation schemes and even the potential for the US federal government to intervene.

I sat down with Kotaku’s Heather Alexandra to discuss how we got here, what the future may hold for loot boxes, and whether game companies disclosing the odds percentages of obtaining rare items is good enough or if there’s still more that the industry can do.

The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.


2 responses to “The Uncertain Future Of Loot Boxes”

Leave a Reply

Your email address will not be published. Required fields are marked *