Community Review: PAX Australia

Another year, another PAX done and dusted. How was yours?

This year was a little different for me in that I probably had the least amount of time with the tabletop section. I’d usually rearrange my schedule to give myself a full day discovering some new board games, but the amount of briefings and appointments this year — coupled with a bit of PAX Pox on the Saturday that forced a brief trip to the doctor — pushed that right out.

Still, I personally felt it was a strong return for PAX. The larger publishers had a solid presence on the expo floor, a much better showing than previous years, and even companies like Riot made a return (maybe not in the most convenient of ways, depending on where the marching band was at the time).

Being a bit rundown meant I didn’t have time to stop by the annual reader PAX Meat meetup, although all the TAYbies showing up seemed to have a good time from what I could follow on Twitter. (As a close friend of mine noted, PAX was a three day expo where you meet up with friends for seconds at a time.)

For everyone who attended or those who followed online, how was your PAX Australia?


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